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Lead VFX Artist

Gameloft · Barcelona

Nuevo
Indefinido Hybrid Senior 🇬🇧 English
Unity Unreal Engine CryEngine Maya Houdini 3ds Max RayFire Krakatoa FumeFX AfterBurn Maya Fluids GLSL HLSL

Descripcion del puesto

About the role

Gameloft, creator of games such as Asphalt, Dungeon Hunter and Modern Combat, is looking for a Lead VFX Artist to lead the VFX discipline across its games. The role combines artistic expertise with team coordination, visual direction and pipeline development, working closely with the Art Director and key stakeholders to keep VFX consistent in quality and technique. It reports to the Studio Art Director.

Key responsibilities

  • Oversee and coordinate the VFX team, set priorities and make sure deadlines and quality targets are met, removing blockers early
  • Work with the Art Director to ensure visual and technical unity across VFX, reviewing completed work against artistic, technical and gameplay requirements
  • Collaborate with Art Leads, Producers, Gameplay, Tech Art and Engineering, and give constructive feedback to internal and external partners
  • Oversee the VFX pipeline from concept and prototyping through implementation, iteration, optimisation and delivery
  • Establish and maintain VFX standards, workflows, tools and best practices, ensuring effects meet performance and platform requirements
  • Take part in recruitment, mentor VFX artists and help develop the team

Required profile

  • Demonstrated advanced expertise in real-time VFX for games, supported by a strong portfolio
  • Ability to establish priorities, manage workflows and coordinate a VFX team while keeping quality and delivery standards
  • Willingness to work with in-house tools and contribute to proprietary game technology
  • Fluent professional English, written and spoken
  • Previous mobile game development experience is a plus

Required skills

  • Strong knowledge of visual effects techniques in a 3D game engine, and of engines such as Unity, Unreal Engine or CryEngine
  • Experience creating particle systems and VFX in Maya, Houdini or 3ds Max
  • Experience with VFX plugins such as RayFire, Krakatoa, FumeFX, AfterBurn or Maya Fluids
  • GLSL or HLSL expertise is beneficial; some animation experience is a plus

What we offer

  • Permanent full-time position with 25 vacation days per year and private medical insurance
  • Flexible hybrid work-from-home model and one month of remote work
  • Merit-based salary progression and a competitive initial package
  • Language courses, career development and internal mobility opportunities

Questions fréquentes

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Le contrat proposé est un Indefinido basé à Barcelona.
Source : ats:smartrecruiters

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Publicado hace 1 hora

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Gameloft

Barcelona