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This job expired on 16/08/2026. It no longer accepts applications.
Character Designer – Gameplay Focus
Jobgether
Job description
About the role
We are seeking a talented Character Designer to join a partner studio in Spain. You will create memorable, gameplay‑driven characters that are tightly integrated with combat mechanics and player experience on an ambitious video‑game project.
Key responsibilities
- Design and develop characters that enhance combat systems and overall gameplay.
- Identify and implement engaging gameplay hooks through character abilities and mechanics.
- Collaborate with animators, programmers, and designers to prototype and ship combat features.
- Take character concepts from early ideation through final in‑game implementation.
- Design, balance, and refine weapons, abilities, and character‑specific systems.
- Iterate based on player feedback, analytics, and play‑test data.
- Support hands‑on prototyping using Unreal Engine workflows.
- Document design intent, mechanics, and iteration updates clearly.
Required profile
- Minimum 2 years of experience as a Character Designer on shipped titles.
- Proven ability to take character designs from concept to release.
- Strong passion for third‑person action and combat‑focused games.
- Deep understanding of character design principles, balance, and counterplay.
- Portfolio showcasing original, thematic, gameplay‑integrated characters.
- Experience in iterative, prototype‑driven development environments.
Required skills
- Unreal Engine 5
- Blueprint‑based workflow for ability and gameplay prototyping
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